Unlike younger sections, the Camporee program for Venturers and Rovers:
Includes options both for participating in activities and for participating in service. And to mix both over the course of camp, determined by the individual Youth
Activities are not just planned by Venturers, but brought and operated by Venturer Companies and/or individual Rovers.
The Venturer Companies attending Camporee meet twice in April / May. The first meeting is in-person, where the participants discuss activity options and agree which Company will build/operate which activity. The second meeting is virtual, and is a checkup that everything is going smoothly, and to settle some final logistics.
Previous activities, different each year, have included:
Poutine Run! - Hike or Drive to nearest poutine truck or the St. Albert Cheese Factory
Capture the Flag!
Geocaching / Orienteering
Trebuchet demo and/or competition
Cardboard Canoes
Rope bridge construction
Box Shelters - Cardboard Town
Day canoe trip
Archery and Pelletry
Venturers and Rovers can also participate as characters in Saturday evening's Troop Wide Game. During the game, Characters are approached by Scout Patrols and interact with them, dispensing wisdom, mysteries, clues and trinkets. Characters are given scripts and coaching either at the 2nd planning meeting, or after the 9pm Friday security briefing at camp.
Venturers have the option of taking a shift helping out the camp. Options include:
Friday setup
assist at HQ on Saturday with odd jobs (setting up ceremonies, leading the parade, etc)
assist at an Agora market station in the afternoon (e.g. pizza making, learning navigation, etc)
Sunday teardown
Venturers will get to signup for service options and activities at the 2nd organizing meeting.
Commit your Company to attending Camporee after determining if you have 2 Scouters that can attend with your Company. (Rovers may commit as a solo Rover or with their Crew).
Contact the Venturer Coordinator at camporee@gckevents.ca